Campaigns & Dungeons In Development

My general pattern of TRPG development tends to be running one thing while developing two others.

As such, I have a lot of adventures to show, but some aren't written up the best they could or otherwise aren't ready to post online.

These include:
  • An ancient Mage's Guild has been recently uncovered deep in the woods. Discover why its abandoned in this mystery puzzle adventure!
  • I ran a Spire game in late 2022. It went for about 12 sessions and was a tonne of fun. I plan on doing a writeup of some of the materials I made and used so that others can run a similar campaign if desired.
  • I love the TRPG system Dread, and have run a few one-shots in it, two of which were of my own design. One is a horror scenario set in a college getaway in the Australian outback. The other is a Shadowrun-style heist with a flashback system à la Blades in the Dark.